Call of Duty: Modern Warfare II: GeForce 526.86 optimized for first-person shooter

Call of Duty: Modern Warfare II: GeForce 526.86 ist für den Ego-Shooter optimiert
Call of Duty: Modern Warfare II: GeForce 526.86 optimized for first-person shooter
Image: Activision

Nvidia’s latest graphics driver, GeForce 526.86 WHQL (“Game Ready”), has been optimized for the first-person shooter Call of Duty: Modern Warfare II from Activision and Infinity Ward. The driver should fix image errors and increase stability as well as offer better support for Nvidia DLSS 2 (tested) and Nvidia Reflex (tested).

Optimized graphics drivers for Call of Duty: Modern Warfare II

In addition to Call of Duty: Modern Warfare II (system requirements), the drivers for Call of Duty: Vanguard (testing) and Forza Horizon 5 (testing) parts of the series also include various minor error fixes. Also fixed an issue that could cause some GeForce GPUs to be stuck in Power State “P0”. An improvement to AV1 decoding on the Nvidia GeForce RTX 4090 (tested) fixes problems with video content recorded in 8K/60.

more on topic
  • Hotfix driver reduces desktop power consumption

official Release Notes (PDF) List the issues that still need to be fixed along with VTube Studio and Anvil Engine.

Fixed issues
  • [Call of Duty: Modern Warfare II] Random flashing corruption can be seen while playing the game.
  • [Call of Duty: Vanguard] The game may crash randomly after extended gameplay.
  • VTube Studio crashes on black screen after driver update.
  • The GPU may get stuck in the P0 state after exiting some games.
  • [Anvil Engine Games] The atmosphere is twinkling.
  • 8K60 AV1 decoding performance degradation on RTX 4090.
  • [Forza Horizon 5] Some PC configurations may notice rainbow-like artifacts in the game after extended gameplay.

GeForce 526.86 WQHL Release Notes

The desktop window manager (dwm.exe), Maxon Cinema4D and Redshift3D as well as Nvidia Shadowplay continues to cause problems when HDR is activated in Windows.

Productive applications RedCine-X Pro and Daz Studio still have their problems with the GeForce graphics driver.

known aspects
  • Turning HDR on and off in-game causes game stability problems when non-native resolutions are used.
  • [DirectX 12] Shadowplay recording may appear overexposed when HDR use is enabled from the Windows display settings.
  • If DSR/DLDSR is enabled, the monitor may briefly flicker when waking from display sleep.
  • Maxon – Cinema4D + Redshift3D vidmemory allocation causes TDR or driver crash.
  • RedCine-X Pro Possible crashes when working with effects during video playback.
  • The Desktop Window Manager (dwm.exe) service may report high GPU usage on some RTX 30-series configurations.
  • Solution: Disable Hardware-Accelerated GPU Scheduling from Windows Settings.
  • [Daz Studio] The application crashes after updating to the latest driver when trying to run the simulation.

GeForce 526.86 WQHL Release Notes

download on computer base

As always, GeForce 526.86 WHQL and the latest GeForce Experience can be downloaded directly from the Computerbase download area at the bottom of this message.

Members of the editorial community would like to thank “FLCL” for pointing this out.

download

  • Nvidia GeForce Experience

    3.2 stars

    Nvidia GeForce Experience enables automatic optimization of PC games and drivers.

    • Version 3.26.0.154 German
  • Nvidia GeForce Driver

    4.1 stars

    GeForce drivers support all current Nvidia graphics cards.

    • Version 526.86 German
    • Release 522.25 German
    • +2 more
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