Dying Light 2 will be visible on February 4, 2022 after several postponements over a good seven weeks. The system requirements of the Open World title are initially unnoticeable. It is only with ray tracing that the performance requirements become substantial, at least in the area of graphics cards.
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Without realistic lighting calculations, four computing cores, eight gigabytes of RAM and a current entry-level graphics card from AMD’s Ryzen or Intel’s Coffee Lake series are enough. An SSD is not necessarily present. According to Techland, such a computer is good enough for 1080p and 30 frames per second with low detail settings.
On the other hand, double frame rates and high detail required six cores and now, like most games, 16 gigabytes of RAM, including SSD. The AMD RX Vega 56 and Nvidia GeForce RTX 2060 are at moderate performance levels. In this area, Dying Light 2 is hardly different from other games of the current generation.
With only ray tracing the requirements increase significantly. For realistic light reflection at low quality, it needs to be a GeForce RTX 2070 in 1080p at 30 frames per second, whose performance roughly matches that of the current GeForce RTX 3060 (tested). Techland then calls out the GeForce RTX 3080 for high-quality ray tracing at 60 frames per second. AMD products are no longer listed here as a comparison. On the other hand, other requirements, including processors, basically no longer increase.
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