With Return to Monkey Island, developers want to combat potential player frustration with a casual mode complete with in-game tips and simple puzzles. Developers Ron Gilbert and Dave Grossman revealed this in a new interview.
Since Announcement of return to Monkey Island tinker the Developer Ron Gilbert and Dave Grossman from interview to interview. now the opposite Ars Technica Turns out they want to include entry aids for casual players into their point-and-click adventures.
Return to Monkey Island: A Casual Mode for Easy Puzzles
In particular, Return to Monkey Island should have several difficulty modes. Not only will the standard game experience be selectable, but there will also be a light casual mode. There will be easy puzzles in this easy game mode. Gilbert explains that this mode is “for people who are playing their first adventure game, or who haven’t had an adventure in a long time, or perhaps have children and a longer life”. Gilbert adds: “Then they can play casual mode, in which the puzzles are simplified.”
Return to Monkey Island: First ingame screenshots released
Ron Gilbert’s earlier games also had such simple game options – Monkey Island 2 or Thimbleweed Park. So that the player doesn’t get stuck with certain puzzles or just googling the solution, there will also be a tip system, which should give the player the first hint on the solution. Gilbert promises that this tip system should be intelligently embedded within game settings. “People still want to be trapped,” Grossman says. “But only for five minutes at a time.” Return to Monkey Island is scheduled to release in 2022.
Source: Ars Technica
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