The ninth expansion to the evergreen World of Warcraft – WoW: Dragonflight – has been playable for a week. The pre-patch was already released on the live servers: October 26, 2022 introducing system changes such as an optimized talent tree, customizable user interface, and a new PvP mode. Finally, on November 16, 2022, Drakthir callers and their starting area “The Forbidden Island” as well as the newly launched dungeon Uldemon: Legacy of Tyr and Dragonflight’s pre-event can be played with Primordial Storm. On your way to the new max level 70 in WoW: Dragonflight, you travel to the Dragon Islands as they seek to reawaken the dragon hordes after their 10,000 year slumber. If you want to know more about the game, please take a look at Companions in large text above. Everything at this point revolves around the technology and hardware requirements of WoW Dragonflight.
wow dragon flight = wow 10.0
The system requirements and recommendations for Dragonflight are tough – at least by WoW standards. At least four CPU cores from Haswell or Zen generation, but preferably six cores from Coffee Lake and Zen 2 generation are mentioned. On the graphics card side, it should be “Geforce RTX” or “RDNA 2,” with Intel’s Arc also listed by developer Blizzard. For the main memory, eight, but preferably 16 gigabytes of RAM should be installed.
Min vs Max Description #1
WoW Dragonflight has downsides compared to graphical improvements Big move in 2020 manageable. Apart from changes to the user interface, Dragonflight continues the “older” tradition and primarily offers a higher visual range. It has grown considerably over the years and can best be admired on a flight mount. In addition, since Shadowlands (version 9.0), WoW can be beautified with the help of raytracing shadows, which Dragonflight also offers in different quality levels. Further ray tracing upgrades, such as reflections or global lighting, would result in major changes to the rendering or art style and are therefore also missing in WoW Dragonflight. Then as now, RT Shadow requires at least Windows 10, since the DirectX 12 interface is used for it, as well as graphics cards belonging to the Geforce RTX 2000, Radeon RX 6000 or Arc series. As always, ray tracing shadows can be turned on at three levels: medium, good, and high. The resolution of the generated shadow pattern depends not only on the quality level, but also on the number of light sources. “Medium” corresponds to the lowest quality and only considers the Sun as the light source. “Good” local lights, such as campfires, also cast shadows – allowing WoW to display more than one shadow at a time (excluding pre-baked shadows). Only “high” refers to full splendour, here all light sources are considered to cast shadows with maximum resolution and quality.
Min vs Max Statement #2
Since version 9.0, WoW has incorporated a number of features acquired from AMD. GPU Open Initiative, specifically from the FidelityFX toolset. On the one hand, there’s ambient shading optimized for the RDNA 2 GPU. Coco (Combined Adaptive Compute Ambient Occlusion), which replaces Nvidia’s HBAO+, which has been used for many years. This effect has nothing to do with raytracing, but represents a complementary, raster-based effect that works even without raytracing graphics cards.
WoW Dragonflight: Retraced Shadow
Shadows, optically calculated through ray tracing, add emphasis to the game world and characters. Its primary advantage is shading precision, which often leaves much to be desired with classic shadow maps unless you work with huge textures. Ray tracing captures and shadows even the smallest details, which above all benefits the self-shading of the characters thus giving them more expression. But the sports world also benefits, although the effect is more subtle. As usual with the subject of shadows, the degree of realism isn’t immediately apparent, but it is visible in WoW. For example, distant treetops do not cast razor-sharp shadows, but are rendered softly using ray tracing. If the subject is closer to the light source, the shadow will be more pronounced.
shadow comparison
We recommend the RT shade level “High” for the highest quality and temporal stability. The latter is important because WoW still doesn’t offer temporal anti-aliasing; Image smoothing is done using either MSAA or post filters – or all together. The most effective way to de-flicker the graphics is to use the game’s internal resolution controller, which ranges from 33 to 200 percent of the set resolution — WoW is flicker-free at 8K at the latest, but it’s also very demanding.
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